Returns are costing you $120 per order. Here's the math.
Most DTC brands budget $12-15 per return. That's shipping. The actual cost is 8x higher.
## The full cost of a single return
| Cost line | $50 AOV | $75 AOV | $150 AOV |
|-----------|---------|---------|----------|
| Refund amount | $50 | $75 | $150 |
| Lost margin (60% GM) | $30 | $45 | $90 |
| Return shipping | $10 | $10 | $12 |
| Processing labor (30-45 min @ $25/hr) | $15 | $15 | $15 |
| Customer service (2.3 avg touchpoints @ $4) | $9 | $9 | $9 |
| Chargeback risk (amortized) | $6 | $6 | $6 |
| **Total** | **$120** | **$160** | **$282** |
At a 20% return rate on 10,000 orders/month, that's 2,000 returns. At $120 average: **$240,000/month. $2.88 million/year.**
## The costs most brands miss
**Repeat purchase impact.** A customer with a bad return experience is 3x less likely to reorder. If your average customer makes 2.5 purchases and you lose the second purchase on 30% of returners, that's $37.50 in lost future revenue per return (at $75 AOV).
**Review damage.** 15% of customers who have a slow return experience leave a negative review. Each negative review costs an estimated $50-100 in lost conversions.
**Restocking waste.** Only 50-70% of returned items can be resold at full price. The rest go to liquidation (30-50 cents on the dollar) or waste.
Add these and the true all-in cost is closer to $150-180 per return on a $75 AOV product.
## Where the money goes
The refund and margin loss are fixed. You can't change those.
The controllable cost is the $35-40 in processing, support, and chargeback risk. That's labor and friction.
| Controllable cost | Current | With procedure |
|-------------------|---------|----------------|
| Processing labor | $15 | $1-2 |
| Customer service touches | $9 | $2-3 |
| Chargeback risk | $6 | $0-1 |
| **Total controllable** | **$30** | **$4-6** |
At 2,000 returns/month, cutting $25 per return saves **$50,000/month. $600,000/year.**
## The triage model
Not every return needs the same review.
**Auto-approve (60-70% of returns).** Order within return window, refund under $50, item not final sale, customer has fewer than 3 returns in 6 months, reason is defective/damaged. Process instantly. No human touches it.
**Quick review (20-25%).** One policy condition is borderline — day 31 of a 30-day window, or customer has 3 prior returns. All context pre-gathered, human approves or overrides in 10 seconds.
**Full investigation (5-10%).** High-value item, repeat returner, suspected abuse. Human reviews the full picture.
60-70% of returns don't need a human. Processing them manually is paying $15 in labor for a decision a machine can make in seconds.
## What to measure
| Metric | Target | Red flag |
|--------|--------|----------|
| Cost per return | Under $80 | Over $120 |
| Time to refund | Under 24 hours | Over 72 hours |
| Auto-approval rate | Over 50% | Under 30% |
| Return-to-chargeback rate | Under 2% | Over 5% |
## The return rate myth
The right goal isn't reducing your return rate. It's reducing your cost per return.
A 20% return rate at $40 per return is better than a 15% return rate at $120 per return. The first business processes returns efficiently and retains customers. The second makes returns painful and loses them.
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*DeepMerge automates return triage for DTC brands. AI agents evaluate returns against your policy in seconds — auto-approving the clear cases, escalating the edge cases, and processing fast enough that chargebacks don't happen.*